The season 9 final took place last night and here is how it unfolded…
Glowworm – Great match, spoilt only by ability to roll 1 after 1 after 1…. 4dice, three 1’s at one point. however take nothing away from Outcast who played a great game doing what he does best, turned the lizards over to score early on, the lizards fought back to run in a lucky TD on turn 8 to go in 1-1 at half time, down to 10 players, however a lucky injury and a KO meant the dwarves where down to 9. the dwarves received and marched downfield sending opposing players to the injury box every turn (so if seemed) and crossed the line on turn 8 to seal the game 2-1, the lizards failed all 4 KO rolls and with 6 players BH or MNG didn’t stand much of a chance, even a riot would have been an issue as I had four Saurus on pitch, so ball handling was unlikely. No riot so just a few consolation blocks thrown and hands where shook to congratulate the new Cakebowl league champion.
Well played Damien, a well deserved win!
Outcast – The higher team strength and the calibre of the lizard’s coach meant it was always going to be a tough match but what ultimately cost Green, Amber, Go! the final was their inability to make their pace really count (rolling nothing but 1s on GFIs!!).
The lizards won the toss and elected to receive in a pretty evenly packed stadium, just favouring the Brawlers. The kick-off failed to cross the halfway line so the ball was handed to a Saurus. The dwarves responded by closing down the attackers options, using their guarders to minimise damage to themselves. The ball was effectively locked down but a hand-off to a skink afforded the lizards an attacking option down the opposite wing. With the majority of the defence tied up all that seemed necessary to secure an early score was some cover for the ball carrier. Unfortunately, it came too late – a skink dashed to help his team mate but tripped, leaving a clear blitz on Lil Tony. Carl S Berg took the opportunity to smash the skink into a crowd of Brawlers fans and the ball was hurled down the pitch, deep into the lizards half. Runner, Colt 45, was able to gather but under pressure from a Saurus had to score quickly.
The lizards responded immediately with another fantastic skink break up the wing. Again, the dwarves were able to respond by blitzing the ball carrier and gathering the ball but, with nowhere to go, Colt 45 was unable to hold onto it for long. He was soon taken down and with some impressive gathering and dodging Green, Amber, Go! were over the line to equalize at half time.
The KO and injury boxes were relatively light on players as the second half kicked off with the dwarves and lizards fielding 9 vs 10, respectively. The ball was kicked deep, and the war of attrition began – the dwarves attempting to keep as many Sauri on the deck as possible to draw the skinks into the brawl, while the lizards attempted to swarm the isolated ball carrier. Lady luck was shining on the Brawlers as another skink hit the ground in his eagerness to chase the ball, affording the dwarves the time to slow things down and cage up.
If the first half was light on injuries the second was looking to make up for it. Lizards began to leave the field as the classic dwarven grind found it’s momentum. By the time the runner, Colt 45, had to break free from his stalled cage, there were few lizards left to chase him. As he crossed the line on the brink of the final whistle only 4 Sauri were still fit to play.
The Brawlers coach, Outcast, is rumored to be in talks with a Skaven team for next season.
The Green, Amber, Go! coach, Glowworm, is rumored to be looking for a new team… and some new dice!!